![insurgency sandstorm review insurgency sandstorm review](https://assets.vg247.com/current//2018/12/insurgency_sandstorm_launch_screen_3-600x338.jpg)
This means that despite the body armor, a single bullet in the right place, even a small caliber, is enough to send you to the creator: imagine a burst of 7.62 or 5.56 at close range. The lethality of firefights is the second aspect that you notice while playing Insurgency: Sandstorm: the shootings are characterized by an incredible realism by virtue of the great care taken in reproducing the characteristics of all the weapons implemented in the game in terms of damage due to the caliber (with surface penetration) to the handling and precision. Worthy of note is the possibility of being able to collect the weapons of the dead from the ground, which in the hot areas are never lacking after a few minutes of play.
![insurgency sandstorm review insurgency sandstorm review](https://assets.rockpapershotgun.com/images/2018/12/Sandstorm3.jpg)
These are kept in the inventory and reused later with the game automatically choosing the one with the most hits. Information on available equipment is also minimal with the amount of ammo available in the magazines only appearing when we change them. The minimap with the positions of your companions is completely missing: there is only a marker that highlights them on the screen even through the walls, the indicator of the points captured and the re-entries available as well as the time remaining at the end of the round. I used the term get the bones not by chance: Insurgency: Sandstorm is a hardcore shooter and you understand it within 20 seconds of gameplay: the hud is minimized to the point of completely removing the viewfinder forcing you to activate the Iron Sight every time you shoot someone or just for cover. That cooperative allows you to play with other humans and fight against bots to capture progressive control points until the final one is conquered ideal for gaining experience in a hostile environment and putting your coordination skills with a real team at your own pace via the in-game radio chat.
#Insurgency sandstorm review Ps4
At the moment it is only available on Steam in PC, Linux and MacOS versions, while the Xbox One and PS4 builds are expected for the first months of 2019.Īfter a quick tutorial that illustrates the basic gameplay, the type of character control and weapons, complete with a commander able to call air strikes and reconnaissance, you enter the main menu where you can access the three main game modes. It is a competitive and cooperative multiplayer shooter with a rather classic structure and look, to the point of looking like a copy of Counterstrike, even if it is based on the Unreal Engine and not the Source of Valve. Insurgency: Sandstorm is the final act of a development process that led this title to arrive on Steam a few days ago.
![insurgency sandstorm review insurgency sandstorm review](https://cdn.mos.cms.futurecdn.net/vqGthrhUnwj2qQdjgvHKs-480-80.jpg)
#Insurgency sandstorm review mod
For years I have always wondered how a game could have been capable of mixing the fast-paced nature of the Half-Life mod with the narrow-minded firearms realism of the Bohemia Interactive masterpiece.Īlmost twenty years later and here is the answer coming from a development team that began to gain experience in the industry by modifying Counterstrike and then creating the commercial version of that modification entitled Sandstorm in 2014. There are virtual places that remain etched in the minds of the players even after decades in which they have been visited: for myself the “long” of Dust 2 in Counterstrike and the woods of Leucada in Operation Flashpoint bring to mind memories of endless games in the company of friends or alone to escape the Russians with their hearts in their throats. A shooter of great substance capable of making sense of your 5.1 surround system.